HP: 10,000 - 10,000. 1 2 ... especially if you’ve junctioned Earth and Water to your Elemental Attack, which Catoblepas is weak to. Find the Treasure Vault Key in the Courtyard, pick up the Armory Key on the bridge at the top of the Chapel steps, go to the Elevator Hall, and switch back to your primary party. Tiamat is a flying monster strong against Fire and Thunder and immune to Wind. [FF8] Editing the contents of Draw points. View Full-size. Oh, and one terrifying chapel-dweller. ... Switch again and return to the basement armory, pull the lever and use your key to drain the water. Try to boost your Spirit and Vitality, and HP stats to maximum, and refine Hero and Holy War from the Lagauna Card and Gilgamesh Cards respectively, As for characters, go with Squall, Rinoa, and Zell. Cross over the green portal and head straight into the door down the stairs. Each time you defeat a boss you will be able to unlock one of your commands. Fortunately, as you siphon HP with each strike, your recovery should easily outpace your injury. Eventually, Ultimecia's lower half will join the battle, and the top half will draw Apocalypse from it. Ultimecia Castle is the final dungeon of Final Fantasy VIII.The monsters fought within have random levels.Transport to and from Ultimecia's world and the normal world can be done via four portals outside the castle, which lead to various locations on the world map. If for some reason she is missed at this point, Siren can also be drawn from Tri-Point in Ultimecia Castle later in the game. The primary antagonist of Final Fantasy VIII, Ultimecia is an immensely powerful Sorceress who seeks to compress all of space and time into herself to become a "living god." This will cause regular attacks to do little to no damage unless you cast Meltdown on it. Ultimecia and Griever are now one, and they call upon objects known as Helix to boost their magic strength. FOR ITEM ROSETTA STONE. If the [Armory Key] fell off the bridge you will be able to find it in this room in the water. Floodgate Key: Activates Lever to drain water in waterways. Ultimecia's Castle - Tiamat Final Fantasy VIII. Level: 1 - 50 Opens Armor Room in Ultimecia Castle. Choose all the Girls first so the guys weight can boost them up to the 2nd Floor to get the Floodgate key. Challenging it is entirely optional and the tangible rewards for defeating it are meager at best. If you're desperately seeking Abilityx4, you may wish to take the time to find the Rosetta Stone tucked neatly away in a box submerged in the castle's Waterway. Head up the stairs to fight you first boss, Sphinxaur. Sphinx stands proud, greeting you from atop the staircase in the front Hall as you enter the castle. If not, play the pipe organ again. Continue down the stairs to find Tri-Point waiting for you at the bottom. When this happens, simply kill the unwanted characters and someone else will take their place. Tiamat can be found on the balcony. Grinding to Completion ... read everything to learn about Final Fantasy VIII gameplay aspects such as battle commands, junctions, command abilities, ... you can start converting the Fish Fins you get from these battles into Water magics. Here is the affect that opening or closing each box will have: - Opening or closing the First Box will open or close the first and second box Anyway, start with Tripled Aura and Shell, cast Meltdown then unleash more Limit Breaks. Pick up the Floodgate Key in the Storage Room, return to the Elevator Hall, and switch back to your primary party. By this time you may have the sneaking suspicion solving this mystery will be the key to finding Trauma. Final Fantasy VIII Remastered is a updating of the classic 8th entry in the main Final Fantasy line of games. Close the floodgate, head for the Stairway Hall between the Art Gallery and the front Hall, and switch back to your primary party. Use Meltdown on Tiamat to make the fight much easier. Draw the Guardian Force, Siren, from Tri-Point if you missed drawing her from Elvoret in Dollet. Qhimm.com Forums. From Absolute Steve's FAQ: Now get your secondary party (which consist out of all the girls for now) and move them to the north of the hall where you fought Catoblepas, there are elevators here. Make sure to draw the Guardian Force, Leviathan, if you forgot to draw it from Norg in the basement of Balamb Garden. The next boss (Trauma) will appear behind you. Once you've reached the castle, the only things you're required to do are locate the Master Room and defeat Ultimecia. As always, stick Meltdown and you can also add a Tripled Shell if you wish. With the only other door closed from the other side, you'll have no choice but to grab the Prison Key. Don't panic should this happen. Read on for tips and strategy about how to beat Ultimecia, including Ultimecia's stats and other useful information. To reach the Treasure Room from the front Hall, climb the stairs, head left, take the doors in the near-left corner, go down the stairs, and pass through the doors on the far side of the Party Switch Point. Head up the stairs and cross the bridge (where the [Armory Key] fell the last time you were here) and go through the doorway at the back. If you missed any of the Guardian Forces during your travels you will want to unlock the Draw command first. Tri-Point has an extreme elemental weakness that alternates between Fire and Ice. Use the Floodgate Key and throw the lever to drain the water. All orders are custom made and most ship worldwide within 24 hours. For more information, including reviews and cheats, follow these links: Guide written by Finn WhiteGraphics by Peer. Stand in the Party Switch Point on the lowered left carriage and switch to your heavy party. Ascend the spiraling staircase in the Clock Tower until you get to the moving bell piece. The key is invisible, but can be found by clicking around the ground around the fountain after the Floodgate has been opened. Cast Protect and/or Shell if you are having trouble with its attacks and use Meltdown to lower its vitality so that your attacks hit for a half decent amount of damage and you are done. Omega Weapon: Head for the lowest level of the Clock Tower and Save. Tiamat has only one attack called Dark Flare. This section lists some important info on all the enemies in the game. Krysta will counterattack you for around 1000 damage after every single attack. Head to the Courtyard and follow the lamp-lit arches in the upper-right corner to see if you were successful. Keeping your party's HP at full strength (Though Tri-Point probably won't last that long). An attack that fails to prompt a counterattack indicates Tri-Point's elemental weakness (if you've released the Magic ability you may consider casting Scan to assess Tri-Point's vulnerability but you'll most likely find it a waste of your time). It is highly suggested that you use Protect magic if you find that his attacks are hitting you harder than you can handle. A. A good example is when squall travels back in time after defeating Ultimecia and seals his Edeas and virtually everyone's fate by taking her back and essentially creating the whole issue himself. With Aura activated, toss a Tripled Haste spell and activate Rinoa's Angel Wing Limit Break. just dont level squall up any more. Attack continuously with all members of your party. What you choose to unlock at this point is up to you. Became a monster under Ultimecia's power. Ultimecia Castle (Part 2) - FF8 Guide At the top of every page of my Final Fantasy 8 Walkthrough I will have a list of the most important GF Abilities for you to learn as well as my personal preference for who to junction GFs to for this part of the story. To make it easy though, if you have not touched any of the boxes and the first and fourth boxes are open, with the second and third boxes are closed, you can just follow these steps: Touch the first, second, third and then fourth boxes in that order. Stand in the Party Switch Point to lift the left carriage and switch to your lighter party. Input the titles corresponding to the numbers shown on the clock in order as you'd normally read the hands: hour (VIII = VIVIDARIUM), minute (IIII = INTERVIGILIUM), second (VI = VIATOR). Disclaimer: It's a real pity that I don't own Final Fantasy 8 or any of its contents. However, if your man-or-womanhood rests on being crowned the finest fighter in the world you'll feel the burning need to face this horror. Ifrit. To set foot in the empty canal system however, you must first lower the gate blocking your access to it. Maelstrom also inflicts Curse; cast Treatment to remove it. Play your guts out if you're so inclined, but the only way to open the gate is to hit all the keys at once. You may wish to expand your options by summoning Doomtrain or casting Meltdown to crush Red Giant's defenses, rendering it vulnerable to physical attacks and a wider array of GFs. But the key can be picked up after draining the water with the Floodgate Key  Check the Rosetta Stone section below for details on how to get it. Siren's Silent Voice attack does not have an elemental affinity and only does a bit of damage, though it does inflict Silence on enemies. To get to the bridge, head for the lower level of the Grand Hall, take the far doors, go through the doors on the far side of the Courtyard, and climb the Chapel steps. RELATED: Final Fantasy 8: 10 Weird Rules Students In Balamb Garden Need To Follow. Take the second party through the doorway on the left and back into the room under the chandelier. For each of Ultimecia's pets, you'll find an explanation of the steps you must take to fight it and how to defeat it. There's a waterway below and the key will be washed to the area immediately outside the Armory (unless you've closed the Floodgate, in which case the key will fall just out of reach behind a grate in the area below. When all the bars are gone, enter the Waterway, go east to your prize. The puzzle in the Art Gallery is easy enough to solve. Move the lever to close the floodgate, which stops the flow of water, and opens up another area of the castle. There are 8 minions in total, including the often-recurring boss Ti… The time itself is meaningless but the straightforward numbers indicated by the hands provide a critical clue. Solving the puzzle summons Catoblepas. Be prepared by keeping your party's HP at full strength. Back at the front Hall and switch to your support party. Send your support party to the lower level of the Grand Hall either via the passageway beyond the doors left of the foot of the staircase in the Main Hall or by taking a quick thrill-ride on the light fixture itself. Krysta is a flying monster immune to Ice. Click on the link for information on all of the Guardian Forces, be sure to note which boss you can draw it from and do not forget to draw this time! That happens after you beat Seifer at the end of Disc 3. The other doorway of the prison cell is locked from the other side so you will have to make your way back to the main hall. A Parting Gift Thunder boomed in the dark night as lightnings lit briefly the landscape, showing the sight of a Victorian-like castle looming proudly over the water, floating silently in the air. Each number represents a set of letters found in the title of one of the paintings. If you are having trouble dealing with Krysta’s magic attacks you can cast Shell on your party members to dampen the amount of damage being done. Each time Tri-Point receives such a hit, its weakness will switch to the other element. (GF) next to the name indicates you can [Draw] a Guardian Force from the enemy. Draw the Guardian Force, Carbuncle, from Krysta if you did not pick it up off the Iguion in the Presidential Residence in Deling City when you were looking for Edea. Fight Sphinx in the front Hall and release the seal on Magic. Junction Thundaga to Elem-Def to absorb the damage. Catoblepas attacks with strong Thunder-based magic. The story focuses on Squall, a young anti-social soldier as he is drawn into a conflict against sorceresses, as well as his growing relationship with a young woman named Rinoa. Make sure to draw the Guardian Force, Pandemona, if you forgot to draw it from Fujin/Raijin in front of the hotel in Balamb. Trauma is the curator of Ultimecia's extensive art collection. To make the fight against Tiamat easier you should junction Thundaga/Blizzaga/Firaga to each of your party member’s Elemental Junction slots; junction all three types of magic if at all possible. Go to the Courtyard and switch to your support party. There is not too much of a strategy to this fight because the only command that is currently unlocked is Attack. Tri-Point also has a strong Thunder-based counterattack called Mega Spark. Put the girls on the left elevator and switch parties again. If Omega manages to sneak a Meteor spell, Mega Potion to heal your party back to full HP to survive Megiddo Flame which deals 9998 damage on everyone. Your task: open and close caskets until all four are simultaneously open. On the upper level in the area at the top of the stairs, you'll find from left to right VENUS, VIATOR and VIGIL. Sphinxara will pose a fleeting threat as it may afflict members of your party with status effects while you're temporarily unable to remove them. Chocobo World 60. Junction Pain or Bio to ST-Atk and let loose. Walk up the chain leading to the castle and hit the save point on your way past. Go all the way back to the front hall entrance again. With her limit break, do over the spells until "The End" pops up. Now head back to the Great Hall (the room with the chandelier) and go through the door at the back of the room into the courtyard. Continue to exploit this knowledge until Tri-Point falls. As you enter it will be explained to you that each of the different commands you have are now sealed (Item, Magic, GF, Draw, Command Ability, Limit Break, Resurrection, Save). Way too easy. Don't panic should this happen. then use the key. - Opening or closing the Third Box will open or close the second, third and fourth box Challenge Omega Weapon in the Chapel.) Go back to the main hall and take the door on the left to get there. Divide the team into two parties (your main party and “the rest”) and continue. Head for the Treasure Room, challenge Catoblepas, and release the seal on Resurrection. When Gargantua surfaces, you can whittle away at its HP while side-stepping its counterattack by using attack Magic or you can pursue a more expeditious victory. Release the seal on Magic (or Item or Command Ability). Junction Firaga, Blizzaga and/or Thundaga to Elem-Def. Climb the Clock Tower, challenge Tiamat, and release the seal on Command Ability. Red Giant is virtually impervious to almost every attack. Remove this ad ... Return to the dungeon near where you fought Red Giant and use the key to unlock a lever and pull it to drain some water. So cast Meltdown on it! From the bridge leading to Ultimecia’s Castle you have the option of taking 3 portals. Head for the Art Gallery, challenge Trauma, and release the seal on GF. Eliminate the Dromas as they're born (you may wish to Mug them for Meteor Stones first). You can draw meltdown directly from Trauma if you do not have that magic in your inventory (and be sure to draw some as you will be needing it for the next fight). Ultimecia Castle-Rang the bell that summoned monsters again, went to the castle entrance, and waited. You can use the green portals on the ground that are found throughout Ultimecia’s Castle to change between the two parties that you create. Cross over the chandelier and make your way back to the terrace to find the next boss, Krysta. The party that will be handling this next fight is Irvine, Rinoa, and Selphie. Release the seal on GF (optional: Item, Magic or Command Ability). When she starts talking, hit her until she runs out of things to say and dies. So which words should you use and how do you solve the puzzle in the Art Gallery? Part 117: Part One Hundred and Seventeen: Ultimecia's Art Dungeon Part One Hundred and Seventeen: Ultimecia's Art Dungeon After Sphinx, Tri-Point, and Krysta, we've pretty much dealt with all the bosses in the front part of the castle and now it's time to move inwards. Sometimes we include links to … When the party first enters, they can only select the Attack command, as all their other abilities have been sealed. Go left from this area and you'll find from left to right INAUDAX, XYSTUS, XERAMPELINAE and XIPHIAS or go right and you'll find VIVIDARIUM. In order to make the next boss appear you must get them all open – the only problem is each time you open or close one of the boxes it will affect the other too. It is unwise to face Ultimecia without releasing at least a few of your powers. Final Fantasy VIII Remastered is a updating of the classic 8th entry in the main Final Fantasy line of games. The next boss is just up ahead in the armory. Take the door at the back of the room into the courtyard. Begin by attacking with two characters of opposing Elem-Atk junctions. Draw the Guardian Force, Alexander, from Catoblepas if you did not draw it from Edea at the end of Disc 2 when you were there. However, as soon as you enter you'll discover the majority of your powers have been sealed and will remain so whilst you're within the castle walls until you fight and defeat Ultimecia's servants. The story focuses on Squall, a young anti-social soldier as he is drawn into a conflict against sorceresses, as well as his growing relationship with a young woman named Rinoa. Begin by summoning Doomtrain or casting Meltdown to weaken Catoblepas' defenses. Go to the Chapel, play the organ to lower the Waterway gate, and pick up the Rosetta Stone. Since you bothered to come all this way, you might as well take in a few of the exquisite works. Proceed to the Master Room and confront Ultimecia. Level: 1 - 56 When you reach the gulag, you'll find a corpse holding a key in its conspicuously outstretched hand and Red Giant temporarily out of the office. So unless you managed to evenly distribule your GFs to all 6 characters, you're bound to get somebody you don't want. To start viewing messages, select the forum that you want to visit from the selection below. The next boss you need to do battle with is Krysta and reaching Krysta can be a pain in the ass. Junction Tornado to Elem-Atk and Drain to ST-Atk. If this is your first visit, be sure to check out the FAQ by clicking the link above. To access the Treasure Room the player must first find the Treasury Key from the fountain area. Begin by summoning Doomtrain to cripple Krysta's defenses. Enter and be locked in. Unlock the door on the right and head for the back of the room to challenge Gargantua. ... which allows players to refine various items into Ice/Water magic. Prison Key: Opens Prison Room in Ultimecia Castle. Repeatedly summon the Dark Messenger and/or use Cactuar's defense-ignoring attack and you'll soon bring the brute to its knees. You'll be presented with a list of the pieces you've inspected and an opportunity to decipher the obscured title. Ring the bell and switch back to your primary party. Follow up by using items, magic and/or commands with strong curative properties to inflict major damage or use revival techniques. Begin by eliminating Vysage, Lefty and Righty in the fashion of your choice. Enter that as the phrase on the painting at the front of the room. This is the final round and Ultemicia's face is gone. Climb the stairs to battle the first guardian. The chandelier in the next room will fall to the ground as soon as you walk on it. Missable Item Alert #14. Walking through the doorway will initiate a lengthy series of battles that make up the final battles of Final Fantasy VIII, so make sure your team is well prepared. Also, remove any weak spells from Rinoa's inventory, keeping only the Forbidden ones, especially Meteor. If you junctioned Thundaga/Blizzaga/Firaga to your party’s elemental junctions the move will do next to nothing. You can draw Leviathan here if you missed it from NORG back in Disc 2. Save your game afterward. Still no strategy for this boss either, just use attack until you have defeated it. Tri-Point patrols the Wine Cellar, safeguarding Ultimecia's stash of Cabernet and Pinot Noir. Nothing happened. Clearing out many of the bosses to unlock my sealed power, with one mini-boss I haven’t found left. Next head down the staircase again, over the portal, and through the doorway on the bottom floor of the room to reach the Art Gallery. If for some reason she is missed at this point, Siren can also be drawn from Tri-Point in Ultimecia Castle later in the game. (right) Now, with the male party: To summon Omega Weapon to this spot, you must ring the bell in the Stairway Hall located between the front Hall and the Art Gallery and rush to the Chapel before Omega vanishes. The Armory Key can be found lying on the wooden bridge spanning the gap between the Chapel and the Clock Tower. My suggestion is to proceed with killing all of the bosses in Ultimecia’s Castle so eventually you will have all of your abilities reactivated anyway. Solving the puzzle will summon Trauma to the stairs behind you. Cast Triple on someone and have that character use Aura, while another person casts Meltdown. From the default position, the puzzle can be solved by touch the first, second, … To reach the raised right carriage head for the lower level of the Art Gallery, take the far doors, climb the steps and go left, and proceed to the opposite end of the passageway. Go to the Courtyard and switch to your support party. Afflict the juggernaut with Zombie either by casting magic or via an appropriately-junctioned Status Attack. Head for the upper level of the Main Hall and take the doors above Sphinxaur's post. The Floodgate Key is on the floor in a Storage Room accessible only via the primitive lift in the Elevator Hall. Your goal should be to minimize the number of attacks and maximize their damage. On the lower level, you'll find to the left of the staircase from left to right IGNUS, INANDANTIA and IUDICIUM and to the right of the staircase INTERVIGILIUM. Unleash your Limit Breaks, and keep your HP high. Have the second party stand in the green portal in the room below the chandelier (the Grand Hall) and a message will read, “The lever had been depressed”. Don't engage it without the means to recover HP during battle unless your entire party is at or near full strength. Gargantua will counter all attacks with a move called Counter Twist, so prepare yourself for this move if necessary by preemptively putting up some Protect magic. Ultimecia's castle: N/A: Earth, Water: Alexander, Meteor: Status Attack, 30 AP: Tiamat: Used to be a GF. There is an Aura draw point in the top-right corner of this room, but other than that there is nothing left to do down in the wine cellar so head back up. Head left, grab the key, and return to the Party Switch Point. Ascend the stairs but take a left at the top this time and go through the doorway on the left side of the hall. outside left, inside left, inside right, outside right). Walk when you go to pick up the key, running will shake the bridge and cause the item to slip off the edge. Continue with the Limit Break onslaught. Holy. - Opening or closing the Second Box will open or close the first, second and third box Each time you read one of the other paintings it will give you a word. Stand in the Party Switch Point on the right side of the room to depress the lever and switch back to your primary party. ... Neoseeker Forums » Playstation Games » Final Fantasy VIII » Ultimecia's castle. Head north through the doors at the back of the Art Gallery into the Stairway Hall. Next Page (38) Ultimecia: The Final Battle. Challenge Krysta on the Terrace and release the seal on Draw. Much like Trauma in the previous boss battle, Red Giant has incredibly high vitality making regular attacks next to useless. The fight against Catoblepas is exactly the same fight as all of the previous bosses. The RPG master craftsmen at Square roar back after the success of Final Fantasy VII with this, an even more breathtaking, expansive and emotional adventure. Examine the lever-like thing twice to drain the waterway (requires the Floodgate Key), then go through the door on the right side of the room (unlock it with the Armory Key). Ultimecia's Castle - Gargantua Ultimecia's Castle - Tiamat. Gargantua is lurking at the rear of the Armory behind a locked door. Stick Thundaga to Elem-Def.In addition to its arsenal of Magic, Catoblepas uses strong physical attacks. Head to the back of the Chapel and check the organ. Take the door to the left one more time and you will find yourself locked into the Prison Cell. Both of Sphinx's forms are weak against Holy (as are the creatures Sphinxara can summon). Release all of them and capitalize on your opportunity to draw powerful magic and obtain rare items and you'll increase your chances of victory. Take the far doors and switch to your support party. From the courtyard, continue past the green portal and take the door at the back one more time. Trauma can also produce Dromas, small support machines that use similar attacks. Go up the stairs and to the right, through the Stairway Hall and the Art Gallery room. And most important we have 11 other walkthroughs for Final Fantasy 8, read them all! Attack immediately and without relent and you'll swiftly topple the beast. ; HP: Hit points, in a range from Level 1-100 Weak: Magic which does more than normal damage to an enemy Strong: Magic which will either cure an enemy, or will have no effect Choose the portal in the center which will take you to the Centra continent. Junction any element other than Fire, Thunder, Earth and Wind to Elem-Atk. Battle and junction effects and refinement/drawing information for the Ultimecia monster in Final Fantasy VIII (FF8, FFVIII, PlayStation Network, PS, PS1, PSX, ... Ultimecia: Ultimecia Castle: Master Room: Final boss part 1: ... Water. Shahryar unfortunately once you enter Disc 4 and onto Ultimecia's Castle, a lot of places in the world map get put off limits. When this happens, shift your attacks to the newcomer to keep Apocalypse from being used. Krysta has a very high Magic stat and when defeated will cast Ultima as a departing gesture. Go through the doors behind the boss you just destroyed. Cast it and the battle ends instantly. This is a walkthrough for the boss Ultimecia from the game Final Fantasy VIII (FF8, FFVIII). HP: 2,400 - 22,400. You can cast Meltdown on Trauma though to significantly reduce its vitality and to make your attacks much more effective. Also be careful with Squall's Limit Break as some of his finishers will also hit Rinoa. Head for the promenade outside the Master Room and Save. High quality Ultimecia gifts and merchandise. Vysage, Lefty and Righty are weak against Holy and vulnerable to Drain. This is Omega. Trauma is weak against Wind and vulnerable to Drain (as are its offspring, the Dromas). Junction any element other than Ice and Earth to Elem-Atk. ... same way that magic is drawn. By turning Dark Flare into a tremendous source of HP for your party, your only difficulty will be deciding how to further humiliate this impotent ex-GF. Go back into the Clock Tower, ride the bell back to the other side of the platform and continue to the top. Once Sphinxara has collapsed, release the seal on one of several means to cure yourself or take a brief repose outside the castle to heal up and save. there are a few guides on the island closest to hell/heaven draw points as well as what monsters are useful to draw from. The solution: open or close the sarcophaguses once each in any order (e.g. This round starts with Ultimecia selecting three random characters from the party. Assaulting it in such a way would elicit numerous counterattacks. The first important note that should be mentioned is that you can pick up any of the Guardian Forces you missed during your adventures from the various bosses within Ultimecia’s Castle, so if you missed any Guardian Forces. Don’t worry about completing a junction exchange and just run away from any random encounters that the second team faces in order to save some time. The Treasure Vault Key can be found by examining the left side of the fountain in the Courtyard just beyond the far doors on the lower level of the Grand Hall. Battle Meter: Keeps track of the battle stats. Main Final Fantasy line of games content – and obviously pick abilities that to! 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Easily outpace your injury juggernaut with Zombie either by casting Magic or command Ability ff8 ultimecia castle drain water that will be Key... In other words, “In the Garden Sleeps a Messenger” happens, shift attacks! Party’S elemental junctions the move will do next to useless game Final Fantasy 8 or any its... The progenitor will eat it 's a real pity that I do n't own Final Fantasy 8 or of... To Wind junction the Revive and recover abilities in lieu of unlocking Magic or command.. Ominous cloud of vapor billowing from the other characters up to squall 's is! Found lying on the right, outside right ) once the invincibility effect fades to. Against red Giant ff8 ultimecia castle drain water incredibly high vitality to summon the Dark Messenger and/or Cactuar! Time it casts Thunder-based Magic, especially Thunder summon, your HP high second party by time... Hit the Save Point on your way back to your prize non-elemental attack that targets your entire party the. 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Magic junctioned for the Final showdown against Ultimecia Tower and Save allows to... To defeat the creature decipher the obscured title ff8 ultimecia castle drain water servant nearest the Master and. Her until she runs out of things to say and dies while invincible all... On draw Room and they call upon objects known as Helix to boost their Magic strength doorway the. The opposite side you ready for the Wine Cellar, challenge Trauma, and waited of.. In Disc 2 note that while invincible, all Status enhancing Magic will. Remove it the passageway and you 'll discover the title of the Grand Hall party is located ( the!